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Sonic adventure 2 ancient light
Sonic adventure 2 ancient light




The lighting changes are all achieved with the stage light files via Hex editing, involved trial and error so can't guarantee all changes are 'amazing' but endeavoured to increase contrast/vividness of the image with said changes.

sonic adventure 2 ancient light

"dynamic rail lights" means that when grinding on Final Rush's/Chases' rails your character will glow as the included code file switches between 2 files.ĪLL 3 levels with fog changes have a pulsating effect to the fog added via code to change both distance and colour, Final Rush/Chase same the same darker turquoise effect and Meteor Herd has an amber/brown fog.

sonic adventure 2 ancient light

Meteor Herd - moderate lighting overhaul and major fog overhaul - removed in 1.1 onward 1.1 adds blood-orange tintįinal Boss - super forms lighting removed so they glow ↺5 The Legend of Zelda: Breath of the Wild (WiiU)Ĭhanges object lighting and fog for 4 exterior Ark levels and the Final Boss with additional code, the levels changes are:įinal Rush - major lighting overhaul, moderate fog overhaul, dynamic rail lights 1.1 adds indigo tintįinal Chase - moderate lighting and fog overhauls, dynamic rail lights 1.1 adds turquoise tint To create shortcuts to your favorite games! Join us! Our away homes on the interwebs:

sonic adventure 2 ancient light

Ark Lighting Tweaks Signup Login ModsĪnd creators, since 2001.






Sonic adventure 2 ancient light