
The lighting changes are all achieved with the stage light files via Hex editing, involved trial and error so can't guarantee all changes are 'amazing' but endeavoured to increase contrast/vividness of the image with said changes.

"dynamic rail lights" means that when grinding on Final Rush's/Chases' rails your character will glow as the included code file switches between 2 files.ĪLL 3 levels with fog changes have a pulsating effect to the fog added via code to change both distance and colour, Final Rush/Chase same the same darker turquoise effect and Meteor Herd has an amber/brown fog.

Meteor Herd - moderate lighting overhaul and major fog overhaul - removed in 1.1 onward 1.1 adds blood-orange tintįinal Boss - super forms lighting removed so they glow ↺5 The Legend of Zelda: Breath of the Wild (WiiU)Ĭhanges object lighting and fog for 4 exterior Ark levels and the Final Boss with additional code, the levels changes are:įinal Rush - major lighting overhaul, moderate fog overhaul, dynamic rail lights 1.1 adds indigo tintįinal Chase - moderate lighting and fog overhauls, dynamic rail lights 1.1 adds turquoise tint To create shortcuts to your favorite games! Join us! Our away homes on the interwebs:

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